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Fun Drama Games and Activities
These fun drama games and activity ideas are sure to bring hours of fun and laughter to the drama team or department. These games can be used as warm-ups, team building games, or just activities to have fun.
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1. RIBBON OF SOUND
Sit in a circle. One person starts a sound. The next person picks it up and it travels around the circle so it becomes a ribbon of sound. Each person should pick it up and pass it on as quickly as possible. Transform it into another sound-with the person next to the one who started the first sound.
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2. COOPERATIVE STAND-UP
Choose partners. Sit back to back on the floor, legs straight out in front. Interlock arms. Try to stand up together as a unit by pushing against each others’ backs.
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3. LED BY THE NOSE: DRAMA GAME
Children imagine that strings are attached to various parts of their bodies.
They move about the room led by that part. Example: right thumb, nose, knees. Eyelashes etc.
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4. STRIKE A POSE
1. Form a circle. Each person chooses one other person in the circle to secretly watch.
2. Everyone closes their eyes and strikes a pose.
3. On “GO” — everyone opens their eyes and begins to copy the person they chose to watch. (In posture, pose, stance, etc.)
Watch as the whole team morphs into the same pose!
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5. BEAN BAG ‘VOICE PROJECTION’
This exercise demonstrate to children how important it is to project their voices.
Place three bean bags in front of a row of children. One about 10 feet away from them – the second about 20 feet away, the third about 35-40 feet away (this can obviously be changed to suit the physical environment of the class).
1. Ask each child to look directly at the first bean bag, say their name and the name of their favorite animal.
2. Instruct them to say the exact same things to the second bean bag.
3. Would they speak with the same volume? Of course not – the “person” is further away.
4. When asked to address the third bean bag, they obviously should be projecting their voices as loud as they can.
5. After the entire group has addressed the bean bags, let them know they were really acting in a play just then – reaching the first three rows, the middle rows, and the back rows of the theater
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6. HOLD A FASHION SHOW! THREE DIFFERENT IDEAS…
Good for Day Camp, in stages for an event …and those full days of programming
Props: spotlights; a backdrop; if possible, a raised platform/ stage or catwalk; music and sound system…
#1 IDEA
First session: Putting on a fashion show can be fun for all players, especially if everyone gets to choose the role they will play. In the planning stages, have participants decide on a theme for the show (such as fall fashions or holiday outfits); plan music and which roles children will play. Both male and female models would be nice; you’ll also need designers, emcees, a journalist or two, and photographer.
Help the players plan the set up; where youth will enter and exit—as well as where the audience will sit. Make a list of special clothing to wear during the show and any other props you may need. If you have the “#3-WACKY” version below—you’ll also have to make the outfits…
Second session: Give members time to set up the show and get organized. Get the audience seated a let the show begin!
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IDEA #2:Rehearse a show in which EVERYTHING GOES WRONG! (On purpose) It’s fun but not easy to do. Example: The emcee trips over the microphone cord, or models wear things that don’t fit—and don’t go together. Think of all the silliness you can!
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IDEA #3: One activity that I facilitated while managing a summer camp was to have a “WACKY HAIR-DO AND FASHION SHOW”. The staff and kids “in fantasy fashion” back-combed, jelled and styled each others hair—while others designed, drew, cut-out and taped outfits using ROLL-PAPER. They also used paints/ markers, tape and accessories! Of course, there was also the fantasy make-up. It was great fun!!! (Barb Shelby)
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7. READ AN EASY STORY THAT CAN BE DRAMATIZED.
Choose children to participate and have them recreate the story. They can make up the lines or you can reread or tell it as they act it out.
A variation is to divide the students into small groups. Have each group pick a story and provide time for them to read it, choose parts and practice acting it out. Then have each group perform their story for the rest of the class and/or for children in younger grades.
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8. CHANGING BODY GAME
You may not at first see this as a drama game–but it is! (Pretending you are something/someone else using art!)
- Take a picture of each child and glue it to a piece of paper.
- Have children to go through magazines, newspapers, etc…Have them cut out pictures of animals, people, and characters.
- They then cut off the heads of all of these pictures; they can place them over their picture to see what they would look like in someone else’s body!
- Example: Cut the head off of Bozo the clown and place the rest of the body under the head of your picture — and you can see what it looks like!
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9. ‘SENSORY’
DRAMA PLAY ACTIVITIES
RELAXATION-STIMULATION
Ask children to relax and explore their five senses by PRETENDING to:
TOUCH
• A hot stove
• Icicles
• Sharp tacks
• Velvet
TASTE
• A sour lemon
• Their favorite candy
• Spinach
HEAR…
• A gentle wind
• Underwater sounds
• A whistle
SEE
• A car coming far away and towards you
• A giant
• An ant
• A big black spider
SMELL…
• Freshly baked bread
• A skunk
• Perfume
• Onions
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10. MYSTERY BAG
Blindfold children and have them use their senses to identify objects.
- TOUCH: feather, balloon, shell, sandpaper, fur, money.
- SMELL: coffee, perfume, onion.
- TASTE: raisins, cornflakes, coconut, crackers, marshmallows, chocolate
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11. IMAGING TASTE (Older Youth)
This activity is about making other people’s mouths water.
- Have each player in turn describe something to eat; encourage members to use as much detail a possible and wildly exaggerate the smells, tastes and textures of the food.
- Next, have the group talk about the actual eating of the food. Example:Talk about how ice-cream melts on your tongue orhow peanut butter sticks to the roof of your mouth before swallowing it.
- Variation: Describe a single aspect of food, for example, the juice of a peach at its peak of ripeness.
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12. I CAN’T STAND_____! (Older Youth)
Have each player in turn describe a food that they cannot stand to eat. Encourage as much detail as possible so that the other group members are disgusted by the food, too.
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13. BOTTLE OF WHAT (Young children)
Before the meeting, gather several empty plastic bottles with caps. Fill each bottle with a different material-such as dried peas, pebbles, marbles, sand, and birdseed. Put the caps back on and cover the bottles with construction paper so the materials inside are hidden. Ask group members to listen to the sound each bottle makes and guess what is inside it.
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Drama Game Activities
• Practice diction saying Tongue Twisters.
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• A simple phrase– Said 3 or 4 different ways. Example: “Open the door.” Or “Hello” and a name.
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• Carry on a “conversation” with another person using only that person’s name. See the range of meaning you can communicate through voice inflection, facial expression and gestures.
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• Trust Walk/Blindfold Walk.
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• Mirroring.
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• In a pair or group-shake handsquickly, slowly, gently, angrily, sadly, tenderly.
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• Make your hands take on different characteristics: nervous, greedy, flabby, magic, fierce, gentle, strong, frightened, etc.
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• Build a drama Theme around a book.
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• Masks: Make or purchase; wear in a skit, scene or play.
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• Puppets/Puppet show: Make or purchase puppets; write, produce, practice, perform.
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• Perform a one act scene from: Section of chapter book, a well known story book, poems such as those by Shel Silverstein and Bruce Lansky; other club members become audience for rehearsals.
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• Pantomime Games(Individual, pairs or a group)
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• Pantomime/Acting out a song— such as the Song Sisters’ Alligator song.
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• Group Improv: Give a simple idea to act out…Setting up a camp in the woods.
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• Form two lines facing each other. The first two people in each line begin a conversation. At any point, the person next to a speaker- can tap him/her on the shoulder. That speaker then goes to the end of the line and the conversation continues between the new speakers at exactly the point it was interrupted.
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• Choose a person to leave the room. The rest of the group stands in a circle. Choose a leader who begins and changes all movements. Everyone else should be aware of the leader but not look directly at him. Change movements when the leader does. Once everyone has the idea, call back the person who left the room. Ask him to stand in the middle and try to figure out who the leader is.
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• Sit in a circle. Choose a music conductor. Everyone create a sound and rhythm using hands, feet, voice, etc. in time to the conductor’s leading.
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• Without the participant’s knowledge, stage a sudden “happening”. Then have everyone describe exactly what happened in writing, giving as many details as possible. Compare the descriptions. Are they the same? Why not?
• PLAY ARTISTS AND BLOBS
Have children work in 2 or 3 person teams. Ask each team to pick an ‘A’ and a ‘B’. ‘A’s’ are the artists…and ‘B’s’ are the blobs. The artist (s) forms his/her partner into some kind of statue. The blob relaxes as much as possible until the statue is formed, then tries to hold that pose. (TIP: PLAY MUSIC while artists are forming blobs.) When art works are complete have artists walk about and admire each other’s creations!
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• The Pretzel: Form a long chain holding hands. Designate a leader who goes in, around and under, taking everyone with him until a human knot is formed. Then, the leader retraces his steps and unties the knot.
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• Object Creation: One person begins a mechanical movement. Another person attaches himself to it adding movement. Continue to add youth to the machine, using sounds and moving through space.
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• One person goes to the front and begins a non-verbal activity. Others enter once they figure out what the first person is doing. Form a scene without words and let it play out.
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• Use your bodies to build a house. Some people become the furniture, telephones, and tables. Others live in the house. Then huff and puff and blow the house down.
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• Two partners share one pillow. Experiment with different ways of giving and taking the pillow. Make it something very valuable and precious. Make it something vile and distasteful. Make it very heavy. Make it light. Make it prickly. Pretend that it’s a ticking bomb, an injured cat, a hot plate.
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• Pair up. Look carefully at each other. One person closes his eyes while the other changes something, such as untying a shoelace. His partner opens his eyes and tries to identify the change. Reverse.
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• Pretend to fight in slow motion. Imagine that you are under water or in space. Imagine that you are wearing heavy armor. Use an imaginary long sword.
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A good resource for Drama games: 101 Drama games for children: Fun and Learning with Acting and Make-believe. By Paul Rooyackers and illustrated by Cecilia Bowman. A Hunter House Smart Fun Book. Purchase at Amazon.com
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Drama Menu Links
1.) The Different Types of Drama
2.) Pantomine, Tips and Games
3.) Improv Games and Exercises
If you’re interested check out our Costumes or Make Up Ideas.
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Digital Fossils
- 2008.04.29 -Tip Jar
The recent columns on clamshelliBooks here on Low End Mac (Mother of the MacBookAir, GraphiteClamshell iMac Still a Real Eye Catcher and Useful Tool, Clamshell iBooksReconsidered) hit a real soft spot for me.
Back in the Fall of 2001, I was living in Knoxville and roadtrippingto Atlanta twice a month with my roommate, dragging our big Wintelboxes for weekend-long LAN parties. I thought it would be neat to havea portable DVD player to amuse myself during the ride down and duringthe occasional long breaks when the network was being updated withpatches or whatnot.
At the time, portable DVD players from any company you'd trust tomake anything more complex than a hat were running about a thousanddollars a pop. My roommate saw me paging through screens of Sonys oneevening and suggested that, since the 'IceBooks' had just debuted, I wander over to Mac Of All Trades and see whatthey had in the way of clamshell iBooks. The last ones did have DVDplayers, after all....
Sure enough, they were running a deal on refurbished iBook SE FireWire machines inthe 'Key Lime' color scheme for right at a grand. Neat! Not only couldI watch movies on the thing, but maybe I could use it to. . . surf the 'net or something. I mean, sure, it wasobsolete....
Seven years down the road, that 'obsolete' machine is sitting on mylap as I type this, relaxing on the front porch on a cool springtimeevening. For seven years that obsolete iBook has been my trusty roadwarrior, letting me moderate web forums from WiFi hotspots thanks toits AirPort card. It's let me update my blog from a friend's house inNashville, surf the 'net from my neighbor's hot tub, and check my emailin out-of-state hotel rooms. This little 466 MHz G3, with its 192 megsof RAM that are so meager by today's standards, runs OS X 10.3.9'Panther' without a hiccup and has uncomplainingly done whatever Ineeded it to do for the better part of a decade.
So, yes, it is safe to say I have a soft spot for the clamshelliBooks. The styling remains refreshingly different. If anything, itlooks more modern now than it did when it was released. The keyboard,while not garnering the euphoric praise of a WallStreet or PowerBook 1400, is roomy and sports afull suite of function keys. It was the first Mac laptop to dispensewith flimsy port doors, yet all its ports are protected from damage bybeing recessed at the end of tunnels in the housing. There's no fragilelid latch to break, either.
Sure, it has its faults. It's pretty limited in its expandability,and even what little can be done needs doing by someone who is a dabhand with tools and not panicked by complex instructions. It only hasthe one built-in speaker, and the sounds emanating from it are tinnyand flat when compared to even the old '040 Blackbirds. But these are allquibbles. The original iBook wasn't meant to be a massively upgradeablepower user's machine. It was a reasonably priced entry-level laptop,and it does what it was meant to do - and does it well.
The little touches it has - those little touches that are taken forgranted now - were so science-fiction when they debuted on theiBook. Touches like the gently snoring sleep light under the skin thatreplaced the harshly blinking surface-mounted LED on earlier 'Books. Orthe glow around the power port, changing from the amber of charging tothe green of a full charge. And, of course, there is the piece deresistance, the gimmick that makes you wonder why Apple didn't makeit a permanent feature of every laptop ever after: A built-in foldingcarry handle. Genius.
So is the clamshell iBook the machine for you? That depends. Forstarters, it's about as cheap a modern Mac laptop as you can buy. (By'modern', I mean a machine that supports USB, can run OS X withoutbeating your head against a wall, and has provision for an internalwireless card.) With its good keyboard, rugged build, and that niftybuilt-in carry handle, it's still a fantastic utility infielder of alaptop.
If you need the ultimate in compactness, or the ability to editvideo or play World of Warcraft at the local WiFi hotspot, then youprobably need to look elsewhere. For me, though? For me I just hopethat the next seven years of uncomplaining service are as drama-freeand lacking in hiccups as the first seven years have been.
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